Thursday, 8 October 2009

Finding the voice

Transmedia is the aching hip scene for content producers - it's a way to develop stories across multiple platforms to 'engage' an audience on behalf of a sponsor.

The DGR system is different - it's driven by passive audiences (bloggers and microbloggers) and then synthesized into character, which then generates narrative.

I say narrative rather than storytelling as the later is a predefined tale, narrative is something that evolves, mutates, unfolds. Creating Transmedia narratives is also requires Free Culture principles because the cross platform spreading and scaling needs to have freedoms of use built into the design.

Marcus has been whittling away with his DGR Sibling, Felix Freeman, creating a text based story based upon the Sibling's Tweeting which, inspired by this Super F*cking Awesome Social Media Douchebag video, has now evolved into a short film. Check it out.



What is happening here is akin to Wikipedia, culture is being filtered into a piece of media just as every subject matter is being converted into a web page, which can then be reused by anyone due to the Creative Commons Attribute ShareAlike licence.

Marcus says,
"Although this little clip is a very rough sketch (that’s not Felix’s voice, I have a very different voice in my head for Felix) it helps to make Felix just that little bit more real. This is quite an exciting step. Suddenly the full potential of Felix as a character can be seen; you can see him in other contexts, like games or little short films and he is suddenly much more human that he was a twitter bot. He’s becoming the most interesting character I’ve created to date."
Felix in video form is not a million miles away from 80's cult figure Max Headroom - embodying satire within simulacra, portraying the locus of the loquacious.

Which is useful for all kinds of commercial arts endeavors when trying to catch the waves of culture - because it's the real thing.



When Happiness Factory arrived on our screens (your mobile, *tubes, teleboxes, ipods et al), the premise was to extend it beyond the 30 second advert - a universe of characters awaiting to be discovered, played with, promoted and loved. Lead by masters of 'finding the brand's voice' - Weiden and Kennedy, we're seeing socialized media unfolding as immersive storytelling. As beautiful as it is, it's not 'opening happiness' in a way that culture operates well. Culture is emergent, immersion is a static spectacle.



The dominance of a centralized editorial is something that transmedia producers are questioning - "What does a transmedia audienceship look like?" is a good starter. It questions the canonical authority of storytelling because the influence of the audiences' opinion is a reason for cultural production in the first place. Just as Twitter plays with the emotional disposition of marketing, voice and participation, the mechanistic voice of an authors creation through reproduction of their work opens the oppotunity for the reader to supplant their own voice within the characters profile. If the reader 'completes' the characterization, how far should that go?



So, if you fancy trying a little experiment for us, have a go at recording yourself reading the script of the film Marcus made - the one at the top of this blog post.

Soundcloud seems like a good service to upload the audio to and Marcus will edit in your voice to the original video. Make sure you apply this Creative Commons licence to your voice recording so that he can do this all nice and legally.

It will be fascinating to see where this goes.
Leave a message in the comments below if you want to play along.

13 comments:

  1. Here you go - http://soundcloud.com/cjhurst/felix-freeman - hope it suits.
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  2. Chris - this is brilliant. I believe Marcus is grinning ear to ear. Remix on it's way.
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  3. Chris, this is great stuff. Seriously. Many, many thanks for putting a voice to my words. I'll be building a proper version of Felix with your voice soon. Will be interesting to see what other people do with the text.

    Again, many thanks Chris. Magic.

    What do you think David?
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  4. Marcus - I'm over the moon - this is fantastic. Looking forward to seeing the finished piece.
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  5. Many thanks - very glad you liked it. Look forward to seeing Felix and to hear how other people tackle him.
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  6. Doing it now - David, you hadn't told me about this new blog! Can't wait to play with Xtranormal as well - been to busy lately...
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  7. Awesome voiceover Chris, cheers!

    I just did mine, and obviously in Transmedia fashion chose another platform; I've been getting into Audioboo lately but hadn't yet signed up for SoundCloud so I just did a Boo:

    http://audioboo.fm/boos/68878-thekaiserii-zeroinfluencer-another-possible-voice-for-felix-cc-http-creativecommons-org-licenses-by-sa-3-0

    I think it sounds pretty good too. Now I want to start playing. Need to think about my own little character to start off.
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  8. Top job Will. Loving it. Using Boo is cool. Do have a ponder about your own characters, there's some examples scattered around the blog.

    The software we're releasing means that you'll be able to host 100's of characters for free on Google App Engine.

    Do check out Marcus' mind map for top tips on designing a character:-

    http://demographicreplicator.blogspot.com/2009/10/persona-flow.html
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  9. And one more thought before going to bed:

    Starting to think of slightly different ways I could build up a character and participate in building up the DRG concept. One point I'm just thinking of is these personas RTing on Twitter; so far you have given them words to RT, no?

    So in a way, you created the essence of the persona. You're trying to have it grow and develop on its own, but again when for example Marcus writes a blog post to piece together tweets into something, he's at the source of it.

    I'll read some more posts but I think the main focus is the DRG and different ways of creating narratives.

    It's interesting to think whether we're trying to take the human factor out as much as possible..? What do you think..?
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  10. Here you go, with my voice Felix might need a smoking jacket. CC license is in the file info. http://soundcloud.com/dqma/felix-freeman-dm.

    Now I'm going to play with xtranormal (just as soon as I've spawned my character).
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  11. This is good. This is really good.

    Wilhelm, love it. Really. It's a totally different voice to the one in my head, but it's just great.

    DQM, again cracking stuff. Very close to the voice. Very close.

    I'm just wondering if I can mash up all of the audio files that come in.

    Keep them coming.
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  12. Thanks Marcus, my pleasure!

    I suspected my voice would be different to the one you had mind - for one, yours might have had an English accent ;)

    But here's an interesting question: What if Felix had a different voice than the one you have for him in your head..?
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  13. Then he would become even more special.

    First mashup (its a short rough cut) can now be found here: http://demographicreplicator.blogspot.com/2009/10/felix-freeman-mashups.html
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